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YAO-scheduler/src/resource_pool.go

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package main
import (
"sync"
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)
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type ResourcePool struct {
mu sync.Mutex
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nodes map[int][]NodeStatus
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}
func (pool *ResourcePool) update(node MsgAgent) {
pool.mu.Lock()
defer pool.mu.Unlock()
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status, ok := pool.nodes[node.ClientID]
if ok {
for i := range status {
if status[i].UUID == node.Status[i].UUID {
node.Status[i].MemoryAllocated = status[i].MemoryAllocated
}
}
}
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pool.nodes[node.ClientID] = node.Status
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//log.Println(pool.nodes)
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}
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func (pool *ResourcePool) getByID(id int) []NodeStatus {
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pool.mu.Lock()
defer pool.mu.Unlock()
status, ok := pool.nodes[id]
if ok {
return status
}
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return []NodeStatus{}
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}