2019-07-29 07:01:59 +00:00
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package main
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import (
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"sync"
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"time"
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log "github.com/sirupsen/logrus"
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2019-08-01 03:11:37 +00:00
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"sort"
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2020-04-13 14:35:17 +00:00
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"math/rand"
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2019-08-01 05:42:53 +00:00
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)
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type ResourceCount struct {
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NumberGPU int
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MemoryGPU int
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CPU int
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Memory int
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}
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2019-07-29 07:01:59 +00:00
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type SchedulerFair struct {
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2020-05-03 03:04:17 +00:00
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history []*Job
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historyMu sync.Mutex
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nextQueue string
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jobs map[string]*JobManager
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queues map[string][]Job
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queueMu sync.Mutex
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schedulingJobsCnt int
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schedulingMu sync.Mutex
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2020-04-13 16:06:15 +00:00
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resourceAllocations map[string]*ResourceCount
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resourceAllocationsMu sync.Mutex
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2020-05-03 03:04:17 +00:00
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enabled bool
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parallelism int
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2020-04-30 09:52:52 +00:00
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enableShare bool
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enableShareRatio float64
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enablePreSchedule bool
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enablePreScheduleRatio float64
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2020-04-30 13:26:04 +00:00
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UsingGPU int
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2020-04-30 13:22:21 +00:00
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UsingGPUMu sync.Mutex
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2020-04-30 15:06:12 +00:00
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allocatingGPU int
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allocatingGPUMu sync.Mutex
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2020-05-02 16:00:51 +00:00
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reservedGPU int
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queuesSchedulingCnt map[string]int
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2020-05-03 03:04:17 +00:00
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queueUsingGPU map[string]int
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queuesUsingGPUMu sync.Mutex
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2019-08-01 03:11:37 +00:00
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}
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type FairJobSorter []Job
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func (s FairJobSorter) Len() int {
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return len(s)
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}
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func (s FairJobSorter) Swap(i, j int) {
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s[i], s[j] = s[j], s[i]
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}
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func (s FairJobSorter) Less(i, j int) bool {
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2019-08-01 07:03:56 +00:00
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return s[i].CreatedAt < s[j].CreatedAt
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2019-07-29 07:01:59 +00:00
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}
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func (scheduler *SchedulerFair) Start() {
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scheduler.jobs = map[string]*JobManager{}
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scheduler.history = []*Job{}
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2019-08-01 03:11:37 +00:00
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scheduler.nextQueue = "default"
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2019-08-01 03:14:14 +00:00
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scheduler.queues = map[string][]Job{}
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2019-08-01 03:13:14 +00:00
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scheduler.queues["default"] = []Job{}
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2019-08-01 06:00:24 +00:00
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scheduler.resourceAllocations = map[string]*ResourceCount{}
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2020-04-13 10:37:54 +00:00
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scheduler.enabled = true
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2020-04-13 14:35:17 +00:00
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scheduler.schedulingJobsCnt = 0
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2020-05-02 16:00:51 +00:00
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scheduler.queueUsingGPU = map[string]int{}
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2020-04-30 09:52:52 +00:00
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2020-04-30 06:48:58 +00:00
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scheduler.enableShare = true
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2020-04-30 09:52:52 +00:00
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scheduler.enableShareRatio = 0.75
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2020-04-30 06:48:58 +00:00
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scheduler.enablePreSchedule = true
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2020-04-30 09:52:52 +00:00
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scheduler.enablePreScheduleRatio = 0.95
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scheduler.UsingGPU = 0
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2020-04-30 15:06:12 +00:00
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scheduler.allocatingGPU = 0
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2020-05-02 16:00:51 +00:00
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scheduler.queuesSchedulingCnt = map[string]int{}
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2019-07-29 07:01:59 +00:00
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2020-04-13 15:53:38 +00:00
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scheduler.parallelism = 1
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2019-07-29 07:01:59 +00:00
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go func() {
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2020-05-03 03:04:17 +00:00
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flag := true
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2019-07-29 07:01:59 +00:00
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for {
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2019-08-01 05:42:53 +00:00
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log.Debug("Scheduling")
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2020-05-03 03:04:17 +00:00
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if !flag {
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2020-05-03 03:33:22 +00:00
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time.Sleep(time.Millisecond * 100)
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2020-05-03 03:04:17 +00:00
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}
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flag = false
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2020-04-13 10:26:40 +00:00
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if !scheduler.enabled {
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2020-04-13 15:41:01 +00:00
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time.Sleep(time.Millisecond * 100)
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2020-04-13 10:26:40 +00:00
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continue
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}
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2020-04-13 14:35:17 +00:00
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scheduler.schedulingMu.Lock()
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2020-04-13 15:53:38 +00:00
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if scheduler.schedulingJobsCnt >= scheduler.parallelism {
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2020-04-13 14:35:17 +00:00
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scheduler.schedulingMu.Unlock()
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2020-04-13 15:41:01 +00:00
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time.Sleep(time.Millisecond * 100)
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2020-04-13 14:35:17 +00:00
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continue
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}
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scheduler.schedulingJobsCnt++
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scheduler.schedulingMu.Unlock()
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2020-05-03 03:04:17 +00:00
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2020-04-13 14:35:17 +00:00
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scheduler.queueMu.Lock()
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2019-08-01 03:11:37 +00:00
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queue := scheduler.nextQueue
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2020-05-03 03:31:45 +00:00
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go func() {
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scheduler.UpdateNextQueue()
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}()
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2019-08-01 02:42:37 +00:00
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if len(scheduler.queues[queue]) > 0 {
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2019-07-29 07:01:59 +00:00
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jm := JobManager{}
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2019-08-01 02:42:37 +00:00
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jm.job = scheduler.queues[queue][0]
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2019-07-29 07:01:59 +00:00
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2020-04-30 15:06:12 +00:00
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cnt := 0
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for _, task := range jm.job.Tasks {
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cnt += task.NumberGPU
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}
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2020-05-03 02:30:12 +00:00
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reserved := scheduler.reservedGPU
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scheduler.queuesUsingGPUMu.Lock()
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for g, v := range scheduler.queueUsingGPU {
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if InstanceOfGroupManager().groups[g].Reserved {
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reserved -= v
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}
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}
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scheduler.queuesUsingGPUMu.Unlock()
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2020-05-03 03:38:59 +00:00
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log.Info(cnt, reserved, pool.TotalGPU, scheduler.UsingGPU, scheduler.allocatingGPU)
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if cnt*10+(scheduler.allocatingGPU)*13 > (pool.TotalGPU-scheduler.UsingGPU-reserved)*10 {
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2020-05-03 03:04:17 +00:00
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scheduler.schedulingMu.Lock()
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scheduler.schedulingJobsCnt--
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scheduler.schedulingMu.Unlock()
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scheduler.queueMu.Unlock()
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continue
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2020-04-30 15:06:12 +00:00
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}
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2020-05-03 03:04:17 +00:00
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flag = true
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2020-04-30 15:06:12 +00:00
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scheduler.allocatingGPUMu.Lock()
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scheduler.allocatingGPU += cnt
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scheduler.allocatingGPUMu.Unlock()
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log.Info("allocatingGPU is ", scheduler.allocatingGPU)
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log.Info("schedulingJobsCnt is ", scheduler.schedulingJobsCnt)
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2019-08-01 02:42:37 +00:00
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scheduler.queues[queue] = scheduler.queues[queue][1:]
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2019-07-29 07:01:59 +00:00
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jm.scheduler = scheduler
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scheduler.jobs[jm.job.Name] = &jm
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jm.job.Status = Starting
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2020-04-13 16:06:15 +00:00
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scheduler.historyMu.Lock()
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2019-07-29 07:01:59 +00:00
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scheduler.history = append(scheduler.history, &jm.job)
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2020-04-13 16:06:15 +00:00
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scheduler.historyMu.Unlock()
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2019-07-29 07:01:59 +00:00
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2020-05-03 03:54:19 +00:00
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scheduler.queuesUsingGPUMu.Lock()
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scheduler.queuesSchedulingCnt[jm.job.Group]++
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scheduler.queuesUsingGPUMu.Unlock()
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2019-07-29 07:01:59 +00:00
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go func() {
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jm.start()
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}()
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} else {
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2020-04-30 13:22:21 +00:00
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log.Debug("No more jobs to scheduling ", time.Now())
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2020-04-13 14:37:24 +00:00
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scheduler.schedulingMu.Lock()
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scheduler.schedulingJobsCnt--
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scheduler.schedulingMu.Unlock()
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2019-07-29 07:01:59 +00:00
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}
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2020-04-13 14:35:17 +00:00
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scheduler.queueMu.Unlock()
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2019-07-29 07:01:59 +00:00
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}
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}()
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2020-05-02 16:00:51 +00:00
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/* schedule capacity queues */
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go func() {
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for {
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flag := false
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scheduler.queueMu.Lock()
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for q, t := range scheduler.queues {
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if len(t) == 0 || !InstanceOfGroupManager().groups[t[0].Group].Reserved {
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continue
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}
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2020-05-03 03:19:51 +00:00
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log.Info(scheduler.queueUsingGPU)
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2020-05-03 03:29:49 +00:00
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log.Info(scheduler.queuesSchedulingCnt)
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2020-05-03 03:04:17 +00:00
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scheduler.queuesUsingGPUMu.Lock()
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2020-05-02 16:00:51 +00:00
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if cnt, ok := scheduler.queuesSchedulingCnt[t[0].Group]; ok && cnt > 0 {
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2020-05-03 03:04:17 +00:00
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scheduler.queuesUsingGPUMu.Unlock()
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2020-05-02 16:00:51 +00:00
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continue
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}
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2020-05-03 03:04:17 +00:00
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scheduler.queuesUsingGPUMu.Unlock()
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2020-05-02 16:00:51 +00:00
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numberGPU := 0
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for _, v := range t[0].Tasks {
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numberGPU += v.NumberGPU
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}
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available := InstanceOfGroupManager().groups[t[0].Group].NumGPU
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2020-05-03 02:30:12 +00:00
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scheduler.queuesUsingGPUMu.Lock()
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2020-05-02 16:00:51 +00:00
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if cnt, ok := scheduler.queueUsingGPU[t[0].Group]; ok {
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available -= cnt
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}
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2020-05-03 02:30:12 +00:00
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scheduler.queuesUsingGPUMu.Unlock()
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2020-05-02 16:00:51 +00:00
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if pool.TotalGPU-scheduler.UsingGPU-scheduler.allocatingGPU*13/10 < 0 {
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continue
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}
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2020-05-03 04:02:48 +00:00
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if numberGPU <= available {
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2020-05-02 16:00:51 +00:00
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jm := JobManager{}
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jm.job = scheduler.queues[q][0]
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scheduler.schedulingMu.Lock()
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scheduler.schedulingJobsCnt++
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scheduler.schedulingMu.Unlock()
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2020-05-03 03:04:17 +00:00
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scheduler.queuesUsingGPUMu.Lock()
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scheduler.queuesSchedulingCnt[jm.job.Group]++
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scheduler.queuesUsingGPUMu.Unlock()
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2020-05-02 16:00:51 +00:00
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scheduler.allocatingGPUMu.Lock()
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scheduler.allocatingGPU += numberGPU
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scheduler.allocatingGPUMu.Unlock()
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log.Info("allocatingGPU is ", scheduler.allocatingGPU)
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log.Info("schedulingJobsCnt is ", scheduler.schedulingJobsCnt)
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scheduler.queues[q] = scheduler.queues[q][1:]
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jm.scheduler = scheduler
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scheduler.jobs[jm.job.Name] = &jm
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jm.job.Status = Starting
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scheduler.historyMu.Lock()
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scheduler.history = append(scheduler.history, &jm.job)
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scheduler.historyMu.Unlock()
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go func() {
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jm.start()
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}()
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flag = true
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}
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}
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scheduler.queueMu.Unlock()
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if !flag {
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time.Sleep(time.Millisecond * 100)
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}
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}
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}()
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2019-07-29 07:01:59 +00:00
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}
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2020-05-02 16:14:08 +00:00
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func (scheduler *SchedulerFair) UpdateProgress(job Job, state State) {
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2020-04-13 16:06:15 +00:00
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scheduler.historyMu.Lock()
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defer scheduler.historyMu.Unlock()
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2019-07-29 07:01:59 +00:00
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switch state {
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case Running:
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2020-04-13 14:35:17 +00:00
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scheduler.schedulingMu.Lock()
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scheduler.schedulingJobsCnt--
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2020-05-03 03:04:17 +00:00
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scheduler.schedulingMu.Unlock()
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scheduler.queuesUsingGPUMu.Lock()
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2020-05-02 16:14:08 +00:00
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if _, ok := scheduler.queuesSchedulingCnt[job.Group]; ok {
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scheduler.queuesSchedulingCnt[job.Group]--
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2020-05-03 03:54:19 +00:00
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if scheduler.queuesSchedulingCnt[job.Group] < 0 {
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scheduler.queuesSchedulingCnt[job.Group] = 0
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log.Warn("scheduler.queuesSchedulingCnt less than 0", job.Group)
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}
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2020-05-02 16:14:08 +00:00
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}
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2020-05-03 03:04:17 +00:00
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scheduler.queuesUsingGPUMu.Unlock()
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2019-07-29 07:01:59 +00:00
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for i := range scheduler.history {
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2020-05-02 16:14:08 +00:00
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if scheduler.history[i].Name == job.Name {
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2019-07-29 07:01:59 +00:00
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scheduler.history[i].Status = Running
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2020-04-12 10:42:55 +00:00
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scheduler.history[i].UpdatedAt = int(time.Now().Unix())
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2019-07-29 07:01:59 +00:00
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}
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}
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break
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case Finished:
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for i := range scheduler.history {
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2020-05-02 16:14:08 +00:00
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if scheduler.history[i].Name == job.Name {
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2019-07-29 07:01:59 +00:00
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scheduler.history[i].Status = Finished
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2020-04-12 10:42:55 +00:00
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scheduler.history[i].UpdatedAt = int(time.Now().Unix())
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2019-07-29 07:01:59 +00:00
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}
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}
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break
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case Stopped:
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for i := range scheduler.history {
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2020-05-02 16:14:08 +00:00
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if scheduler.history[i].Name == job.Name {
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2019-07-29 07:01:59 +00:00
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scheduler.history[i].Status = Stopped
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2020-04-12 10:42:55 +00:00
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scheduler.history[i].UpdatedAt = int(time.Now().Unix())
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2019-07-29 07:01:59 +00:00
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}
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}
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break
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}
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}
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func (scheduler *SchedulerFair) Schedule(job Job) {
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2020-04-13 14:35:17 +00:00
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scheduler.queueMu.Lock()
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defer scheduler.queueMu.Unlock()
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2019-07-29 07:01:59 +00:00
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2019-08-01 03:11:37 +00:00
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queue := job.Group
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2019-08-01 02:42:37 +00:00
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_, ok := scheduler.queues[queue]
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if !ok {
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if InstanceOfGroupManager().get(queue) != nil {
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scheduler.queues[queue] = []Job{}
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} else {
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queue = "default"
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}
|
|
|
|
}
|
2019-07-29 07:01:59 +00:00
|
|
|
|
2019-08-01 02:42:37 +00:00
|
|
|
index := 0
|
2019-07-29 07:01:59 +00:00
|
|
|
left := 0
|
2019-08-01 03:17:57 +00:00
|
|
|
right := len(scheduler.queues[queue]) - 1
|
2019-07-29 07:01:59 +00:00
|
|
|
for ; left <= right; {
|
|
|
|
mid := (left + right) / 2
|
2019-08-01 02:42:37 +00:00
|
|
|
if scheduler.queues[queue][left].Priority < job.Priority {
|
2019-07-29 07:01:59 +00:00
|
|
|
index = left
|
|
|
|
break
|
|
|
|
}
|
2019-08-01 02:42:37 +00:00
|
|
|
if scheduler.queues[queue][right].Priority >= job.Priority {
|
2019-07-29 07:01:59 +00:00
|
|
|
index = right + 1
|
|
|
|
break
|
|
|
|
}
|
2019-08-01 02:42:37 +00:00
|
|
|
if scheduler.queues[queue][mid].Priority >= job.Priority {
|
2019-07-29 07:01:59 +00:00
|
|
|
left = mid + 1
|
|
|
|
} else {
|
|
|
|
right = mid - 1
|
|
|
|
}
|
|
|
|
}
|
2019-08-01 02:42:37 +00:00
|
|
|
scheduler.queues[queue] = append(scheduler.queues[queue], Job{})
|
2019-07-29 07:01:59 +00:00
|
|
|
|
2019-08-01 02:42:37 +00:00
|
|
|
copy(scheduler.queues[queue][index+1:], scheduler.queues[queue][index:])
|
|
|
|
scheduler.queues[queue][index] = job
|
2019-07-29 07:01:59 +00:00
|
|
|
|
|
|
|
job.Status = Created
|
|
|
|
}
|
|
|
|
|
2020-04-30 13:22:21 +00:00
|
|
|
func (scheduler *SchedulerFair) AcquireResource(job Job, task Task, nodes []NodeStatus) NodeStatus {
|
2020-04-13 14:35:17 +00:00
|
|
|
poolID := rand.Intn(pool.poolsCount)
|
2019-07-29 07:01:59 +00:00
|
|
|
res := NodeStatus{}
|
2020-04-13 15:03:34 +00:00
|
|
|
|
2020-04-30 06:15:44 +00:00
|
|
|
locks := map[int]sync.Mutex{}
|
2020-04-30 06:04:40 +00:00
|
|
|
|
2020-04-30 09:52:52 +00:00
|
|
|
allocationType := 0
|
2020-04-30 07:06:36 +00:00
|
|
|
availableGPUs := map[string][]GPUStatus{}
|
2020-04-30 06:44:02 +00:00
|
|
|
|
2020-04-30 13:22:21 +00:00
|
|
|
var candidates []*NodeStatus
|
2020-04-30 06:04:40 +00:00
|
|
|
|
2020-04-30 09:52:52 +00:00
|
|
|
/* first, choose sharable GPUs */
|
2020-04-30 10:39:47 +00:00
|
|
|
if scheduler.enableShare && (pool.TotalGPU != 0 && float64(scheduler.UsingGPU)/float64(pool.TotalGPU) >= scheduler.enableShareRatio) {
|
2020-04-30 06:04:40 +00:00
|
|
|
// check sharable
|
2020-04-30 09:52:52 +00:00
|
|
|
allocationType = 1
|
2020-04-30 06:04:40 +00:00
|
|
|
if util, valid := InstanceOfOptimizer().predictUtilGPU(job.Name); valid {
|
|
|
|
|
2020-04-30 06:39:10 +00:00
|
|
|
for i := 0; i < pool.poolsCount; i++ {
|
2020-04-30 07:00:22 +00:00
|
|
|
if _, ok := locks[(i+poolID)%pool.poolsCount]; !ok {
|
2020-04-30 06:39:10 +00:00
|
|
|
pool.poolsMu[(i+poolID)%pool.poolsCount].Lock()
|
|
|
|
locks[(i+poolID)%pool.poolsCount] = pool.poolsMu[(i+poolID)%pool.poolsCount]
|
2020-04-30 06:15:44 +00:00
|
|
|
}
|
|
|
|
|
2020-04-30 06:56:08 +00:00
|
|
|
for _, node := range pool.pools[(i+poolID)%pool.poolsCount] {
|
2020-04-30 06:04:40 +00:00
|
|
|
var available []GPUStatus
|
|
|
|
for _, status := range node.Status {
|
2020-04-30 08:45:43 +00:00
|
|
|
if status.MemoryTotal > task.MemoryGPU+status.MemoryAllocated && status.MemoryFree > task.MemoryGPU {
|
2020-04-30 06:04:40 +00:00
|
|
|
|
2020-04-30 07:01:00 +00:00
|
|
|
if jobs, ok := pool.bindings[status.UUID]; ok {
|
2020-04-30 06:04:40 +00:00
|
|
|
totalUtil := util
|
|
|
|
for job := range jobs {
|
2020-04-30 07:01:00 +00:00
|
|
|
if utilT, ok := InstanceOfOptimizer().predictUtilGPU(job); ok {
|
2020-04-30 06:04:40 +00:00
|
|
|
totalUtil += utilT
|
2020-05-03 07:19:21 +00:00
|
|
|
} else {
|
|
|
|
totalUtil += 100
|
2020-04-30 06:04:40 +00:00
|
|
|
}
|
|
|
|
}
|
2020-04-30 09:52:52 +00:00
|
|
|
if totalUtil < 100 {
|
2020-04-30 06:04:40 +00:00
|
|
|
available = append(available, status)
|
2020-04-30 07:06:36 +00:00
|
|
|
availableGPUs[node.ClientID] = available
|
2020-04-30 06:04:40 +00:00
|
|
|
}
|
|
|
|
}
|
2020-04-13 15:03:34 +00:00
|
|
|
}
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
2020-04-30 06:04:40 +00:00
|
|
|
if len(available) >= task.NumberGPU {
|
2020-04-30 13:22:21 +00:00
|
|
|
candidates = append(candidates, &node)
|
2020-04-30 06:04:40 +00:00
|
|
|
if len(candidates) >= 8 {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(candidates) >= 8 {
|
|
|
|
break
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
|
|
|
}
|
2020-04-13 15:03:34 +00:00
|
|
|
}
|
2020-04-30 11:31:26 +00:00
|
|
|
//log.Info(candidates)
|
2020-04-30 06:04:40 +00:00
|
|
|
}
|
|
|
|
|
2020-04-30 09:52:52 +00:00
|
|
|
/* second round, find vacant gpu */
|
|
|
|
if len(candidates) == 0 {
|
|
|
|
allocationType = 2
|
|
|
|
for i := 0; i < pool.poolsCount; i++ {
|
2020-04-30 10:55:54 +00:00
|
|
|
if _, ok := locks[(i+poolID)%pool.poolsCount]; !ok {
|
|
|
|
pool.poolsMu[(i+poolID)%pool.poolsCount].Lock()
|
|
|
|
locks[(i+poolID)%pool.poolsCount] = pool.poolsMu[(i+poolID)%pool.poolsCount]
|
|
|
|
}
|
2020-04-30 09:52:52 +00:00
|
|
|
for _, node := range pool.pools[(i+poolID)%pool.poolsCount] {
|
|
|
|
var available []GPUStatus
|
|
|
|
for _, status := range node.Status {
|
|
|
|
if status.MemoryAllocated == 0 && status.MemoryUsed < 10 {
|
|
|
|
available = append(available, status)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(available) >= task.NumberGPU {
|
2020-04-30 13:22:21 +00:00
|
|
|
candidates = append(candidates, &node)
|
2020-04-30 09:52:52 +00:00
|
|
|
availableGPUs[node.ClientID] = available
|
|
|
|
if len(candidates) >= 8 {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(candidates) >= 8 {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
2020-04-30 11:31:26 +00:00
|
|
|
//log.Info(candidates)
|
2020-04-30 09:52:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* third round, find gpu to be released */
|
2020-04-30 10:39:47 +00:00
|
|
|
if len(candidates) == 0 && len(job.Tasks) == 1 && task.NumberGPU == 1 && scheduler.enablePreSchedule {
|
|
|
|
estimate, valid := InstanceOfOptimizer().predictTime(job.Name)
|
2020-04-30 10:50:50 +00:00
|
|
|
|
2020-04-30 15:06:12 +00:00
|
|
|
//log.Info(pool.TotalGPU)
|
|
|
|
//log.Info(estimate, valid)
|
|
|
|
//log.Info(scheduler.UsingGPU)
|
2020-04-30 10:50:50 +00:00
|
|
|
|
2020-04-30 10:39:47 +00:00
|
|
|
if pool.TotalGPU != 0 && float64(scheduler.UsingGPU)/float64(pool.TotalGPU) >= scheduler.enablePreScheduleRatio && valid {
|
2020-04-30 09:52:52 +00:00
|
|
|
allocationType = 3
|
|
|
|
for i := 0; i < pool.poolsCount; i++ {
|
2020-04-30 10:55:54 +00:00
|
|
|
if _, ok := locks[(i+poolID)%pool.poolsCount]; !ok {
|
|
|
|
pool.poolsMu[(i+poolID)%pool.poolsCount].Lock()
|
|
|
|
locks[(i+poolID)%pool.poolsCount] = pool.poolsMu[(i+poolID)%pool.poolsCount]
|
|
|
|
}
|
2020-04-30 09:52:52 +00:00
|
|
|
for _, node := range pool.pools[(i+poolID)%pool.poolsCount] {
|
|
|
|
var available []GPUStatus
|
|
|
|
for _, status := range node.Status {
|
2020-04-30 10:39:47 +00:00
|
|
|
bindings := pool.getBindings()
|
|
|
|
if tasks, ok := bindings[status.UUID]; ok {
|
|
|
|
if len(tasks) > 1 {
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
for task_t, s := range tasks {
|
|
|
|
est, valid2 := InstanceOfOptimizer().predictTime(task_t)
|
|
|
|
if valid2 {
|
|
|
|
now := (int)(time.Now().Unix())
|
2020-05-01 04:48:06 +00:00
|
|
|
log.Info(s, now, estimate, est)
|
|
|
|
if now-s > est.Total-est.Post-estimate.Pre-15 && status.MemoryFree > task.MemoryGPU {
|
2020-04-30 10:39:47 +00:00
|
|
|
available = append(available, status)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-04-30 09:52:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(available) >= task.NumberGPU {
|
2020-04-30 13:22:21 +00:00
|
|
|
candidates = append(candidates, &node)
|
2020-04-30 09:52:52 +00:00
|
|
|
availableGPUs[node.ClientID] = available
|
|
|
|
if len(candidates) >= 8 {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(candidates) >= 8 {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
2020-04-30 11:31:26 +00:00
|
|
|
//log.Info(candidates)
|
2020-04-30 09:52:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-04-30 11:31:26 +00:00
|
|
|
if len(candidates) > 0 {
|
|
|
|
log.Info("allocationType is ", allocationType)
|
|
|
|
log.Info(candidates)
|
|
|
|
}
|
2020-04-30 09:52:52 +00:00
|
|
|
|
|
|
|
/* assign */
|
2020-04-30 06:04:40 +00:00
|
|
|
if len(candidates) > 0 {
|
2020-05-01 04:48:06 +00:00
|
|
|
node := pool.pickNode(candidates, availableGPUs, task, job, nodes)
|
2020-04-30 06:04:40 +00:00
|
|
|
res.ClientID = node.ClientID
|
|
|
|
res.ClientHost = node.ClientHost
|
2020-04-30 07:06:36 +00:00
|
|
|
res.Status = availableGPUs[node.ClientID][0:task.NumberGPU]
|
2020-04-30 06:04:40 +00:00
|
|
|
res.NumCPU = task.NumberCPU
|
|
|
|
res.MemTotal = task.Memory
|
|
|
|
|
|
|
|
for i := range res.Status {
|
|
|
|
for j := range node.Status {
|
|
|
|
if res.Status[i].UUID == node.Status[j].UUID {
|
2020-04-30 13:59:33 +00:00
|
|
|
if node.Status[j].MemoryAllocated == 0 {
|
|
|
|
scheduler.UsingGPUMu.Lock()
|
|
|
|
scheduler.UsingGPU ++
|
|
|
|
scheduler.UsingGPUMu.Unlock()
|
|
|
|
}
|
2020-04-30 06:04:40 +00:00
|
|
|
node.Status[j].MemoryAllocated += task.MemoryGPU
|
|
|
|
res.Status[i].MemoryTotal = task.MemoryGPU
|
|
|
|
}
|
|
|
|
}
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
2020-04-30 13:59:33 +00:00
|
|
|
for _, t := range res.Status {
|
|
|
|
scheduler.Attach(t.UUID, job.Name)
|
2020-04-30 11:22:23 +00:00
|
|
|
}
|
2020-05-03 02:30:12 +00:00
|
|
|
|
|
|
|
scheduler.queuesUsingGPUMu.Lock()
|
|
|
|
scheduler.queueUsingGPU[job.Group] += task.NumberGPU
|
|
|
|
scheduler.queuesUsingGPUMu.Unlock()
|
|
|
|
|
2020-04-30 15:06:12 +00:00
|
|
|
scheduler.allocatingGPUMu.Lock()
|
|
|
|
scheduler.allocatingGPU -= task.NumberGPU
|
|
|
|
scheduler.allocatingGPUMu.Unlock()
|
|
|
|
log.Info("allocatingGPU is ", scheduler.allocatingGPU)
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
2020-04-30 06:04:40 +00:00
|
|
|
|
2020-04-30 06:39:10 +00:00
|
|
|
for i := range locks {
|
2020-04-30 06:34:06 +00:00
|
|
|
pool.poolsMu[i].Unlock()
|
2020-04-30 06:04:40 +00:00
|
|
|
}
|
2020-05-02 16:14:08 +00:00
|
|
|
|
2019-08-01 05:42:53 +00:00
|
|
|
go func(res NodeStatus) {
|
2019-08-01 06:16:44 +00:00
|
|
|
if len(res.Status) == 0 {
|
|
|
|
return
|
|
|
|
}
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.resourceAllocationsMu.Lock()
|
2019-08-01 05:42:53 +00:00
|
|
|
if _, ok := scheduler.resourceAllocations[job.Group]; !ok {
|
2019-08-01 06:00:24 +00:00
|
|
|
scheduler.resourceAllocations[job.Group] = &ResourceCount{}
|
2019-08-01 05:42:53 +00:00
|
|
|
}
|
2019-08-01 06:03:17 +00:00
|
|
|
cnt, _ := scheduler.resourceAllocations[job.Group]
|
2019-08-01 05:42:53 +00:00
|
|
|
cnt.CPU += res.MemTotal
|
|
|
|
cnt.Memory += res.NumCPU
|
|
|
|
for _, v := range res.Status {
|
|
|
|
cnt.NumberGPU ++
|
|
|
|
cnt.MemoryGPU += v.MemoryTotal
|
|
|
|
}
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.resourceAllocationsMu.Unlock()
|
2019-08-01 06:16:44 +00:00
|
|
|
scheduler.UpdateNextQueue()
|
|
|
|
|
2019-08-01 05:42:53 +00:00
|
|
|
}(res)
|
2019-07-29 07:01:59 +00:00
|
|
|
return res
|
|
|
|
}
|
|
|
|
|
2019-08-01 05:42:53 +00:00
|
|
|
func (scheduler *SchedulerFair) ReleaseResource(job Job, agent NodeStatus) {
|
2020-04-30 07:59:41 +00:00
|
|
|
poolID := pool.getNodePool(agent.ClientID)
|
2020-04-13 14:35:17 +00:00
|
|
|
pool.poolsMu[poolID].Lock()
|
|
|
|
defer pool.poolsMu[poolID].Unlock()
|
|
|
|
|
|
|
|
node := pool.pools[poolID][agent.ClientID]
|
2019-07-29 07:01:59 +00:00
|
|
|
for _, gpu := range agent.Status {
|
2020-04-13 11:41:28 +00:00
|
|
|
for j := range node.Status {
|
|
|
|
if gpu.UUID == node.Status[j].UUID {
|
|
|
|
node.Status[j].MemoryAllocated -= gpu.MemoryTotal
|
|
|
|
if node.Status[j].MemoryAllocated < 0 {
|
2020-04-13 10:26:40 +00:00
|
|
|
// in case of error
|
2020-04-13 11:41:28 +00:00
|
|
|
log.Warn(node.ClientID, "More Memory Allocated")
|
|
|
|
node.Status[j].MemoryAllocated = 0
|
2020-04-12 17:30:25 +00:00
|
|
|
}
|
2020-04-30 11:22:23 +00:00
|
|
|
if node.Status[j].MemoryAllocated == 0 {
|
2020-04-30 13:22:21 +00:00
|
|
|
scheduler.UsingGPUMu.Lock()
|
2020-04-30 11:22:23 +00:00
|
|
|
scheduler.UsingGPU--
|
2020-04-30 13:22:21 +00:00
|
|
|
scheduler.UsingGPUMu.Unlock()
|
|
|
|
log.Info(node.Status[j].UUID, " is released")
|
2020-04-30 11:22:23 +00:00
|
|
|
}
|
2020-04-30 07:53:12 +00:00
|
|
|
log.Info(node.Status[j].MemoryAllocated)
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-03 02:30:12 +00:00
|
|
|
scheduler.queuesUsingGPUMu.Lock()
|
|
|
|
if _, ok := scheduler.queueUsingGPU[job.Group]; ok {
|
|
|
|
scheduler.queueUsingGPU[job.Group] -= len(agent.Status)
|
|
|
|
if scheduler.queueUsingGPU[job.Group] < 0 {
|
|
|
|
log.Warn("queueUsingGPU exceeded ", scheduler.queueUsingGPU[job.Group])
|
|
|
|
scheduler.queueUsingGPU[job.Group] = 0
|
|
|
|
}
|
|
|
|
}
|
|
|
|
scheduler.queuesUsingGPUMu.Unlock()
|
2019-08-01 05:42:53 +00:00
|
|
|
go func(res NodeStatus) {
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.resourceAllocationsMu.Lock()
|
2019-08-01 05:42:53 +00:00
|
|
|
if _, ok := scheduler.resourceAllocations[job.Group]; !ok {
|
2019-08-01 06:00:24 +00:00
|
|
|
scheduler.resourceAllocations[job.Group] = &ResourceCount{}
|
2019-08-01 05:42:53 +00:00
|
|
|
}
|
|
|
|
cnt, _ := scheduler.resourceAllocations[job.Group]
|
|
|
|
cnt.CPU -= res.MemTotal
|
|
|
|
cnt.Memory -= res.NumCPU
|
|
|
|
for _, v := range res.Status {
|
|
|
|
cnt.NumberGPU --
|
|
|
|
cnt.MemoryGPU -= v.MemoryTotal
|
|
|
|
}
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.resourceAllocationsMu.Unlock()
|
2019-08-01 05:42:53 +00:00
|
|
|
scheduler.UpdateNextQueue()
|
|
|
|
}(agent)
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) QueryState(jobName string) MsgJobStatus {
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Lock()
|
2019-07-29 07:01:59 +00:00
|
|
|
jm, ok := scheduler.jobs[jobName]
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Unlock()
|
2019-07-29 07:01:59 +00:00
|
|
|
if !ok {
|
|
|
|
return MsgJobStatus{Code: 1, Error: "Job not exist!"}
|
|
|
|
}
|
|
|
|
return jm.status()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) Stop(jobName string) MsgStop {
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Lock()
|
2019-07-29 07:01:59 +00:00
|
|
|
jm, ok := scheduler.jobs[jobName]
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Unlock()
|
2019-07-29 07:01:59 +00:00
|
|
|
if !ok {
|
|
|
|
return MsgStop{Code: 1, Error: "Job not exist!"}
|
|
|
|
}
|
|
|
|
return jm.stop()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) QueryLogs(jobName string, taskName string) MsgLog {
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Lock()
|
2019-07-29 07:01:59 +00:00
|
|
|
jm, ok := scheduler.jobs[jobName]
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Unlock()
|
2019-07-29 07:01:59 +00:00
|
|
|
if !ok {
|
|
|
|
return MsgLog{Code: 1, Error: "Job not exist!"}
|
|
|
|
}
|
|
|
|
return jm.logs(taskName)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) ListJobs() MsgJobList {
|
2019-08-01 03:11:37 +00:00
|
|
|
var jobs []Job
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.historyMu.Lock()
|
2019-07-29 07:01:59 +00:00
|
|
|
for _, job := range scheduler.history {
|
2019-08-01 03:11:37 +00:00
|
|
|
jobs = append(jobs, *job)
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.historyMu.Unlock()
|
2019-08-01 03:11:37 +00:00
|
|
|
var tmp []Job
|
|
|
|
for _, v := range scheduler.queues {
|
|
|
|
tmp = append(tmp, v...)
|
|
|
|
}
|
|
|
|
sort.Sort(FairJobSorter(tmp))
|
|
|
|
jobs = append(jobs, tmp...)
|
|
|
|
return MsgJobList{Code: 0, Jobs: jobs}
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) Summary() MsgSummary {
|
|
|
|
summary := MsgSummary{}
|
|
|
|
summary.Code = 0
|
|
|
|
|
|
|
|
finishedJobsCounter := 0
|
|
|
|
runningJobsCounter := 0
|
|
|
|
pendingJobsCounter := 0
|
|
|
|
|
|
|
|
var tmp []Job
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.historyMu.Lock()
|
2019-07-29 07:01:59 +00:00
|
|
|
for _, job := range scheduler.history {
|
|
|
|
tmp = append(tmp, *job)
|
|
|
|
}
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.historyMu.Unlock()
|
2020-05-03 03:04:17 +00:00
|
|
|
|
|
|
|
scheduler.queueMu.Lock()
|
2019-08-01 03:11:37 +00:00
|
|
|
for _, v := range scheduler.queues {
|
|
|
|
tmp = append(tmp, v...)
|
|
|
|
}
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Unlock()
|
2019-07-29 07:01:59 +00:00
|
|
|
|
|
|
|
for _, job := range tmp {
|
|
|
|
switch job.Status {
|
|
|
|
case Created:
|
|
|
|
pendingJobsCounter++
|
|
|
|
case Starting:
|
|
|
|
pendingJobsCounter++
|
|
|
|
break
|
|
|
|
case Running:
|
|
|
|
runningJobsCounter++
|
|
|
|
break;
|
|
|
|
case Finished:
|
|
|
|
finishedJobsCounter++
|
|
|
|
case Stopped:
|
|
|
|
finishedJobsCounter++
|
|
|
|
}
|
|
|
|
}
|
|
|
|
summary.JobsFinished = finishedJobsCounter
|
|
|
|
summary.JobsPending = pendingJobsCounter
|
|
|
|
summary.JobsRunning = runningJobsCounter
|
|
|
|
|
|
|
|
FreeGPU := 0
|
|
|
|
UsingGPU := 0
|
|
|
|
|
2020-04-13 14:35:17 +00:00
|
|
|
for i := 0; i < pool.poolsCount; i++ {
|
|
|
|
pool.poolsMu[i].Lock()
|
|
|
|
for _, node := range pool.pools[i] {
|
|
|
|
for j := range node.Status {
|
|
|
|
if node.Status[j].MemoryAllocated == 0 {
|
|
|
|
FreeGPU++
|
|
|
|
} else {
|
|
|
|
UsingGPU++
|
|
|
|
}
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
|
|
|
}
|
2020-04-13 14:35:17 +00:00
|
|
|
pool.poolsMu[i].Unlock()
|
2019-07-29 07:01:59 +00:00
|
|
|
}
|
|
|
|
summary.FreeGPU = FreeGPU
|
|
|
|
summary.UsingGPU = UsingGPU
|
|
|
|
|
|
|
|
return summary
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) AcquireNetwork() string {
|
|
|
|
return pool.acquireNetwork()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) ReleaseNetwork(network string) {
|
|
|
|
pool.releaseNetwork(network)
|
|
|
|
}
|
2019-08-01 03:11:37 +00:00
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) UpdateNextQueue() {
|
2019-08-01 05:42:53 +00:00
|
|
|
next := "default"
|
|
|
|
quota := 9999.0
|
|
|
|
|
|
|
|
NumberGPU := 0.00001
|
|
|
|
MemoryGPU := 0.00001
|
|
|
|
CPU := 0.00001
|
|
|
|
Memory := 0.0001
|
2020-04-13 14:35:17 +00:00
|
|
|
for i := 0; i < pool.poolsCount; i++ {
|
|
|
|
pool.poolsMu[i].Lock()
|
|
|
|
for _, node := range pool.pools[i] {
|
|
|
|
CPU += float64(node.NumCPU)
|
|
|
|
Memory += float64(node.MemTotal)
|
|
|
|
for _, card := range node.Status {
|
|
|
|
NumberGPU += 1.0
|
|
|
|
MemoryGPU += float64(card.MemoryTotal)
|
|
|
|
}
|
2019-08-01 03:11:37 +00:00
|
|
|
}
|
2020-04-13 14:35:17 +00:00
|
|
|
pool.poolsMu[i].Unlock()
|
2019-08-01 05:42:53 +00:00
|
|
|
}
|
|
|
|
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Lock()
|
2019-08-01 06:07:51 +00:00
|
|
|
for k, t := range scheduler.queues {
|
|
|
|
if len(t) == 0 {
|
2019-08-01 06:03:17 +00:00
|
|
|
continue
|
|
|
|
}
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.resourceAllocationsMu.Lock()
|
2019-08-01 06:07:51 +00:00
|
|
|
if _, ok := scheduler.resourceAllocations[k]; !ok {
|
|
|
|
scheduler.resourceAllocations[k] = &ResourceCount{}
|
|
|
|
}
|
|
|
|
v := scheduler.resourceAllocations[k]
|
|
|
|
|
2019-08-01 05:42:53 +00:00
|
|
|
tmp := 0.0
|
|
|
|
tmp += float64(v.CPU) / CPU
|
|
|
|
tmp += float64(v.Memory) / Memory
|
|
|
|
tmp += float64(v.NumberGPU) / NumberGPU
|
|
|
|
tmp += float64(v.MemoryGPU) / MemoryGPU
|
2020-04-13 16:06:15 +00:00
|
|
|
scheduler.resourceAllocationsMu.Unlock()
|
2019-08-01 05:42:53 +00:00
|
|
|
tmp /= 4
|
2019-10-24 05:31:03 +00:00
|
|
|
weight := 10
|
|
|
|
if g, ok2 := InstanceOfGroupManager().groups[k]; !ok2 {
|
|
|
|
weight = g.Weight
|
|
|
|
}
|
|
|
|
tmp /= float64(weight)
|
2019-08-01 05:42:53 +00:00
|
|
|
if tmp < quota {
|
|
|
|
quota = tmp
|
|
|
|
next = k
|
2019-08-01 03:11:37 +00:00
|
|
|
}
|
|
|
|
}
|
2019-08-01 05:42:53 +00:00
|
|
|
scheduler.nextQueue = next
|
2020-05-03 03:04:17 +00:00
|
|
|
scheduler.queueMu.Unlock()
|
2020-05-03 03:38:59 +00:00
|
|
|
log.Debug("updateNextQueue ->", next)
|
2019-08-01 03:11:37 +00:00
|
|
|
}
|
2020-04-11 03:38:04 +00:00
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) Attach(GPU string, job string) {
|
|
|
|
pool.attach(GPU, job)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) Detach(GPU string, job string) {
|
|
|
|
pool.detach(GPU, job)
|
2020-04-12 17:30:25 +00:00
|
|
|
}
|
2020-04-13 10:26:40 +00:00
|
|
|
|
2020-04-13 10:37:54 +00:00
|
|
|
func (scheduler *SchedulerFair) Enable() bool {
|
2020-04-13 10:26:40 +00:00
|
|
|
scheduler.enabled = true
|
2020-04-30 13:22:21 +00:00
|
|
|
log.Info("scheduler is enabled ", time.Now())
|
2020-04-13 10:37:54 +00:00
|
|
|
return true
|
2020-04-13 10:26:40 +00:00
|
|
|
}
|
|
|
|
|
2020-04-13 10:37:54 +00:00
|
|
|
func (scheduler *SchedulerFair) Disable() bool {
|
2020-04-13 10:26:40 +00:00
|
|
|
scheduler.enabled = false
|
2020-04-30 13:22:21 +00:00
|
|
|
log.Info("scheduler is disabled ", time.Now())
|
2020-04-13 10:37:54 +00:00
|
|
|
return true
|
2020-04-13 10:26:40 +00:00
|
|
|
}
|
2020-04-13 15:53:38 +00:00
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) UpdateParallelism(parallelism int) bool {
|
|
|
|
scheduler.parallelism = parallelism
|
2020-04-30 13:22:21 +00:00
|
|
|
log.Info("parallelism is updated to ", parallelism)
|
2020-04-13 15:53:38 +00:00
|
|
|
return true
|
|
|
|
}
|
2020-04-30 09:52:52 +00:00
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) SetShareRatio(ratio float64) bool {
|
|
|
|
scheduler.enableShareRatio = ratio
|
2020-04-30 13:22:21 +00:00
|
|
|
log.Info("enableShareRatio is updated to ", ratio)
|
2020-04-30 09:52:52 +00:00
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) SetPreScheduleRatio(ratio float64) bool {
|
|
|
|
scheduler.enablePreScheduleRatio = ratio
|
2020-04-30 13:22:21 +00:00
|
|
|
log.Info("enablePreScheduleRatio is updated to ", ratio)
|
2020-04-30 09:52:52 +00:00
|
|
|
return true
|
|
|
|
}
|
2020-05-03 02:30:12 +00:00
|
|
|
|
|
|
|
func (scheduler *SchedulerFair) updateGroup(group Group) bool {
|
|
|
|
num := 0
|
|
|
|
for _, g := range InstanceOfGroupManager().List().Groups {
|
|
|
|
if g.Reserved {
|
|
|
|
num += g.NumGPU
|
|
|
|
}
|
|
|
|
}
|
|
|
|
scheduler.queuesUsingGPUMu.Lock()
|
|
|
|
scheduler.reservedGPU = num
|
|
|
|
scheduler.queuesUsingGPUMu.Unlock()
|
|
|
|
return true
|
|
|
|
}
|