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update
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@ -768,9 +768,10 @@ func (pool *ResourcePool) doAcquireResource(job Job) []NodeStatus {
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utilT := InstanceOfOptimizer().PredictReq(job, "Worker").UtilGPU
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totalUtil += utilT
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}
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if totalUtil < 200 {
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if totalUtil < 250 {
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available = append(available, status)
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}
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log.Info(pred.UtilGPU, totalUtil)
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}
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}
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}
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