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update
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@@ -455,7 +455,7 @@ func (pool *ResourcePool) detach(GPU string, job Job) {
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defer pool.bindingsMu.Unlock()
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if _, ok := pool.bindings[GPU]; ok {
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if _, ok2 := pool.utils[GPU]; ok2 {
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if len(pool.bindings[GPU]) == 1 && job.Status == Finished {
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if len(pool.bindings[GPU]) == 1 && job.Status != Failed && job.Status != Stopped {
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InstanceOfOptimizer().feed(job.Name, pool.utils[GPU])
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}
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delete(pool.utils, GPU)
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