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bugfix
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@@ -536,8 +536,9 @@ func (pool *ResourcePool) detach(GPU string, job Job) {
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}
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}
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/* return free & using GPUs */
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func (pool *ResourcePool) countGPU() (int, int) {
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return pool.TotalGPU - pool.UsingGPU, pool.TotalGPU
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return pool.TotalGPU - pool.UsingGPU, pool.UsingGPU
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}
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func (pool *ResourcePool) getBindings() map[string]map[string]int {
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